Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.
Command
$ sb get F9K0YRTWER@1 -o arrow-thunk.wav
How it's made
Source
an arrow tip driving into a wooden target. The strike is a very short, low-passed noise burst (the tip biting the surface) plus a slightly longer soft thud of the penetrating point.
Body
the target board rings in a few heavily damped wood modes (a low, dull "thunk" around 120-300 Hz) with a short cavity resonance underneath. The arrow shaft, fixed at the tip and free at the nock, vibrates as a thin rod: a 70-120 Hz-ish fundamental flexing mode with bright overtones, buzzing for a few tenths of a second.
Envelope
the thunk peaks within a millisecond and is gone in ~0.12 s; the shaft buzz starts with the impact, decays about 0.4 s and carries a fast amplitude flutter (rattle against the nock/fletching).
Variation
`rng` jitters mode tuning, strike length and flutter phase; parameters set target size, hardness, shaft length and buzz amount.
Parameters
Parameter
Range
Default
Unit
Controls
size
0 – 1
0.5
—
Target size
hardness
0 – 1
0.5
—
Hardness
buzz
0 – 1
0.55
—
Shaft buzz
shaft
0 – 1
0.5
—
Shaft length
decay
0 – 1
0.5
—
Decay
seed
int
1
—
Variation, reproducible
The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.