Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.
Command
$ sb get STBJV2DDFH@1 -o cracked-bell.wav
How it's made
Source
a cast bell with a crack struck once by a padded or worn clapper. The strike is a dull 3–6 ms low-passed thud (little energy above 2.5 kHz) plus a faint metallic tick, so the attack never sounds bright.
Body
the partials of a bell (hum 0.5, prime 1, tierce 1.19, quint 1.5, nominal 2, then 2.65, 3.4, 4.3), but the crack splits every partial into two modes a few hertz apart, and the faces of the crack shift the ratios sour (tierce and upper partials pulled 1-3 % out of tune). Split distance grows with `crack`.
Uneven decay
the lower partials ring 2-3 s, while partials whose antinodes lie on the crack are damped and die in 0.2-0.6 s, so the tone changes colour as it fades instead of dying as one smooth spectrum.
Buzz
the two crack faces rub together while the bell vibrates. This is modelled as band-passed noise plus a hard-folded copy of the mid partials, both gated by a 60-130 Hz wandering chatter. It follows the ring level, starts after the strike and fades out earlier than the hum.
Variation
`rng` mistunes partials by up to 0.5 %, varies the chatter rate and the thud, so each render is a slightly different strike; presets move pitch, crack, buzz and ring time.
Parameters
Parameter
Range
Default
Unit
Controls
pitch
120 – 800
300
Hz
Pitch
crack
0 – 1
0.6
—
Crack severity
buzz
0 – 1
0.55
—
Buzz
decay
1 – 3.8
3.1
s
Ring time
dullness
0 – 1
0.6
—
Dull strike
sourness
0 – 1
0.5
—
Sourness
seed
int
1
—
Variation, reproducible
The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.