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Health Pickup

A warm rising tone blooming into a soft chord with a gentle shimmer, for picking up a health item

kind
one-shot
length
0.80 s
downloads
0
id
K8Q0BKQQKB

one-shot · 0.80 s · 0 downloads · 0 likes

0.00 / 0.80 sMP3 preview · default
Preset
Spectrogram of “Health Pickup”, default preset
Spectrogram of “Health Pickup”, default preset: time left to right, frequency bottom to top.
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Tweak

renders in the CLI · WAV

Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.

Command
$ sb get K8Q0BKQQKB@1 -o health-pickup.wav

How it's made

Source
a soft synthetic "heal" cue built from three layers: a warm sine-like glide, a bloom of chord tones (major triad plus octave, struck almost together) and a faint high shimmer of tremolo-modulated partials.
Body
the glide is a sine plus a quiet 2nd harmonic (low-passed triangle) sweeping up from about 0.8x to 1x of the pitch in 0.28 s. The chord uses 1 : 1.26 : 1.5 : 2 sines with a quiet 2nd harmonic, so it reads as warm and consonant. The shimmer sits at 4x and 6x the pitch, detuned by a few cents.
Envelope
glide swells in 30 ms and fades by 0.5 s; the chord blooms in after 0.14 s with a 70 ms soft attack (staggered 20 ms per note) and decays over about 0.5 s; the shimmer follows 0.2 s later with a 5.5 Hz tremolo and dies by 0.7 s. No hard onsets, so there are no clicks.
Variation
`rng` detunes each partial by +-0.2 %; pitch sets the key, bloom the chord level, shimmer the sparkle level, warmth the upper-harmonic content, rise the glide interval.
Parameters
ParameterRangeDefaultUnitControls
pitch260 – 800440HzPitch
bloom0 – 10.6—Chord Bloom
shimmer0 – 10.4—Shimmer
warmth0 – 10.5—Warmth
rise0 – 10.5—Rise
seedint1—Variation, reproducible

The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.

Credits and creation history (JSON)
Revision history1
  1. r12026-10-24engine 1.0.1use('K8Q0BKQQKB@1')

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