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Stopwatch Tick Loop

A clean, dry, seamless tick-tock loop for timers and countdown screens

kind
loop
length
4.00 s
downloads
0
id
ZB6HCNFMBQ

loop · 4.00 s · 0 downloads · 0 likes

0.00 / 4.00 sMP3 preview · default
Preset
Spectrogram of “Stopwatch Tick Loop”, default preset
Spectrogram of “Stopwatch Tick Loop”, default preset: time left to right, frequency bottom to top.
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Free for commercial use. No attribution needed.

Tweak

renders in the CLI · WAV

Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.

Command
$ sb get ZB6HCNFMBQ@1 -o stopwatch-tick-loop.wav

How it's made

Source
a stopwatch / countdown tick as a UI cue. Each beat is a 1 ms low-passed noise contact (the transient) plus a damped body: a short pitched knock that decays within 60 ms.
Body
"tick" rings a woody mode near 1.8 kHz, "tock" a softer, lower one near 1.2 kHz (about a fifth lower); a faint 300 Hz thock under the tock gives weight. Decays are 20-60 ms, so beats stay dry.
Envelope
contact is instant (0.2 ms attack), the body falls away in 30-60 ms; no sustain, no reverb.
Rhythm
strictly periodic, 1-4 beats per second, alternating tick and tock; the 4 s loop holds a whole even number of beats, so the tick-tock pattern repeats without a seam.
Variation
`rng` varies each beat's level (+-6 %) and tuning (+-1 %); macros set pitch, softness and contrast.
Parameters
ParameterRangeDefaultUnitControls
beats1 – 41—Beats per second
pitch0 – 10.5—Pitch
contrast0 – 10.6—Tick–tock contrast
softness0 – 10.4—Softness
seedint1—Variation, reproducible

The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.

Credits and creation history (JSON)
Revision history1
  1. r12026-10-24engine 1.0.1use('ZB6HCNFMBQ@1')

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