Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.
Command
$ sb get JQXMABPK6E@1 -o warp-drop-out.wav
How it's made
Source
a ship leaving a faster-than-light tunnel. Three layers: (1) the tunnel's rushing energy, a pink noise band plus a detuned saw "drive tone" that both fall in pitch as the ship decelerates; (2) the arrival, a pressure thump where normal space snaps back (falling sine sub plus a soft low-passed noise knock); (3) the residual rumble of the hull and engines settling, brown noise under a low-pass.
Body
the whoosh is a band-pass sweeping from bright to dark (Q ≈ 1.1), the drive tone is three detuned saws under a closing low-pass; the thump body is a sine gliding 95 → 38 Hz; the rumble is brown noise low-passed at about 140 Hz sliding down to 55 Hz with a slow beating from two close sub sines.
Envelope
the whoosh swells over the first ~25 % then collapses into the arrival at ~38 % of the length; the thump has a 4 ms soft attack (no click) and a ~0.5 s decay; the rumble starts under the thump and fades out over the rest of the length, ending in a smooth fade so the tail is silent.
Variation
length, brightness of the tunnel, thump weight, rumble depth and stereo width; `rng` nudges the arrival time and drive-tone detune by a few percent.
Parameters
Parameter
Range
Default
Unit
Controls
length
1.2 – 3.2
2
s
Length
brightness
0 – 1
0.5
—
Tunnel brightness
thump
0 – 1
0.7
—
Arrival thump
rumble
0 – 1
0.6
—
Rumble
drive
0 – 1
0.5
—
Drive tone
width
0 – 2
1.2
—
Stereo width
seed
int
1
—
Variation, reproducible
The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.