Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.
Command
$ sb get RJNE2EE4X8@1 -o wind-driven-rain.wav
How it's made
Source
wind drives dense rain obliquely onto wet surfaces; pink rain beds and white spray are stereo.
Body
broad 180–1400 Hz turbulence under 600 Hz–8 kHz rain; no sustained pitched resonance or reverb. Hard surfaces give 1.4–5.5 kHz splats; foliage softens them to 650–2400 Hz with longer releases.
Envelope
overlapping 9.5 s and 5.8 s pressure fronts plus random gusts raise wind quadratically, brighten rain and increase impact rate. Spray follows 180 ms later; independent 0.7 Hz wander breaks up sheets without periodic pumping.
Events
25–180 impacts/s, 0.5–1.5 ms attacks and 9–38 ms releases; finite voices avoid sharp impulses.
Variation
seeded streams vary drop colour, strength, duration and pan; stereo beds are decorrelated. Presets separate exposed squalls, hard wall lashes, soft foliage and wind-heavy airborne spray.
Parameters
Parameter
Range
Default
Unit
Controls
rain
0 – 1
0.75
—
Rain load
wind
0 – 1
0.65
—
Wind roar
surge
0 – 1
0.8
—
Gust contrast
spray
0 – 1
0.6
—
Airborne spray
impacts
0 – 1
0.55
—
Near impacts
surface
hard · foliage
hard
—
Surface
seed
int
1
—
Variation, reproducible
The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.