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Dash Burst

A fast dash or dodge: a punchy push-off and a quick band-pass air sweep

kind
one-shot
length
0.50 s
downloads
0
id
FXZPWFAE22

one-shot · 0.50 s · 0 downloads · 0 likes

0.00 / 0.50 sMP3 preview · Heavy lunge
Preset
Spectrogram of “Dash Burst”, Heavy lunge preset
Spectrogram of “Dash Burst”, Heavy lunge preset: time left to right, frequency bottom to top.
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Tweak

renders in the CLI · WAV

Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.

Command
$ sb get FXZPWFAE22@1 --preset heavy -o dash-burst.wav

How it's made

Source
a body launching through air. Three layers: a 6 ms broadband push-off transient, a short pitched thump (sine falling 170 -> 70 Hz in ~60 ms) from the foot or body, and turbulent air as pink noise.
Body
the air burst runs through a band-pass (Q ~ 2.6) that sweeps up fast from ~450 Hz to 2-6 kHz in the first 40 % of the length and then relaxes downward as the mover leaves; a faint resonance on the same curve adds a thin whistle edge.
Envelope
attack of 4 ms for the punch, falling to silence over the length (0.25 s); the thump and click die within 60-80 ms so the air carries the tail.
Variation
`rng` shifts the sweep peak time by a few percent and the thump pitch by +-3 %; `brightness` sets the sweep ceiling, `punch` the transient and thump level, `length` the duration, `travel` the pan.
Parameters
ParameterRangeDefaultUnitControls
length0.12 – 0.60.25sLength
brightness0 – 10.55—Brightness
punch0 – 10.6—Punch
whistle0 – 10.15—Whistle
travel-1 – 10—Negative values move right to left
seedint1—Variation, reproducible

The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.

Credits and creation history (JSON)
Revision history1
  1. r12026-10-24engine 1.0.1use('FXZPWFAE22@1')

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