Skip to content

Desert Night

Faint dry wind and fine sand drifting over bare dunes, with long quiet lulls and open space

kind
texture
length
15 s
downloads
0
id
VQ5YYQ6157

texture · 15 s · 0 downloads · 0 likes

0.00 / 15 sMP3 preview · Distant dune field
Preset
Spectrogram of “Desert Night”, Distant dune field preset
Spectrogram of “Desert Night”, Distant dune field preset: time left to right, frequency bottom to top.
Download MP3Sign in · 20 free a day
0
Free for commercial use. No attribution needed.

Tweak

renders in the CLI · WAV

Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.

Command
$ sb get VQ5YYQ6157@1 --preset distant -o desert-night.wav

How it's made

Source
faint boundary-layer turbulence over bare dunes, modelled by independent pink-noise channels. Broad Q 0.55 filtering at 220-850 Hz and a 1.8 kHz low-pass keep the air soft rather than roaring.
Sand
saltating grains merge into a 1.7-6.5 kHz noise veil. Filtered bipolar micro-impulses add fine surface friction without isolated hard clicks; their density rises from 1800 to 6800 grains/second.
Envelope
slow gusts drive air level and brightness together. Sand entrainment starts above a threshold and smooths over 0.7 seconds. Independent 0.12 Hz drift thins passing breezes into quiet lulls; settling grains follow the air, while lulls retain a faint air floor.
Events
dilute sand streamers arrive irregularly at 0.12-0.65 per second, following the breeze. Each has a 120-350 ms attack and 450-1200 ms release, with broad 2.2-4.6 kHz colour and random lateral position.
Space
decorrelated air and sand suggest an open field; no echo, cavity tones or sub-bass pressure bed. A 55 Hz high-pass removes wind-microphone rumble; highs roll away above 6.5 kHz.
Variation
named random streams control gusts, spectral wander, grains and streamers. Presets separate a sheltered low-air hollow, exposed dune crest, nearby drifting sand and a distant softened dune field.
Parameters
ParameterRangeDefaultUnitControls
wind0 – 10.38—Breeze
sand0 – 10.55—Moving sand
exposure0 – 10.45—Dune exposure
distance0 – 10.25—Sand distance
spread0 – 10.85—Width
seedint1—Variation, reproducible

The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.

Credits and creation history (JSON)
Revision history1
  1. r12026-10-24engine 1.0.1use('VQ5YYQ6157@1')

Related sounds

More in Ambience