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Double Jump

A mid-air second jump: two quick upward sweeps, the second higher, with an airy puff

kind
one-shot
length
0.33 s
downloads
0
id
9PEZ66BFDJ

one-shot · 0.33 s · 0 downloads · 0 likes

0.00 / 0.33 sMP3 preview · default
Preset
Spectrogram of “Double Jump”, default preset
Spectrogram of “Double Jump”, default preset: time left to right, frequency bottom to top.
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Free for commercial use. No attribution needed.

Tweak

renders in the CLI · WAV

Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.

Command
$ sb get 9PEZ66BFDJ@1 -o double-jump.wav

How it's made

Source
a platformer character pushing off the air a second time. Two short tonal glides stand in for the "boing" of the jump; a band-passed breath of pink noise stands in for the puff of air under the feet.
Body
each glide is a sine plus a quieter triangle one octave up (the 2nd harmonic adds brightness without harsh upper partials), swept upward by 1.1–2× in about 100–120 ms; the puff is pink noise band-passed at 2.5× the glide pitch (Q ≈ 0.9), so air and tone move together.
Envelope
4 ms soft attack, then a fall over 2–3 glide lengths. The second glide starts 70–180 ms after the first and begins higher (1.1–2×), which reads as "jump again". Each puff swells over ~40 ms.
Variation
`rng` detunes the pitch by ±1.5 % and nudges the gap by ±3 %. Parameters set pitch, the interval between the two jumps, glide size, airiness and brightness; presets change character.
Parameters
ParameterRangeDefaultUnitControls
pitch200 – 900420HzPitch
lift1.1 – 21.45—Pitch ratio of the second jump over the first
glide1.1 – 21.4—Pitch ratio covered by each sweep
gap0.07 – 0.180.11sGap
air0 – 10.5—Air
brightness0 – 10.5—Brightness
seedint1—Variation, reproducible

The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.

Credits and creation history (JSON)
Revision history1
  1. r12026-10-24engine 1.0.1use('9PEZ66BFDJ@1')

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