Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.
Command
$ sb get 3QSTE2HGJ8@1 --preset slow-colossus -o dragon-wing-beat.wav
How it's made
Source
a massive leathery wing accelerates air; independent pink-noise streams model turbulence. A broad 45-180 Hz pressure lobe supplies weight without a pitched sub oscillator.
Body
stretched membrane flexure colours noise at 150-420 Hz and 380-1100 Hz, Q 1.1-2.0. Falling tension lowers these broad bands; no sustained whistle or hard impact is present.
Envelope
a short preparatory lift leads to a pressure maximum at 22% of the stroke, then a softer wake; all energy fades by 1.42 s by default, with 80 ms allowed for filter settling.
Modulation
membrane folds flutter at 13-24 Hz, slowing to 7-11 Hz as the wing unloads; irregular noise modulation prevents machine-like periodicity. Air brightness peaks with velocity.
Layers
centred pressure, moderately spread turbulent wake, and late membrane flexure; a quiet high-mid leather rub traces the first stretch. The effect is dry for scene placement.
Variation
seed changes air, flutter irregularity and tuning by +/-4%; mass lowers the body, tension raises membrane colour, flutter exposes folds, and stroke duration changes momentum. Presets cover a heavy downstroke, taut wing, slow giant and forceful close pass.
Parameters
Parameter
Range
Default
Unit
Controls
stroke
0.95 – 1.8
1.42
s
Stroke duration
mass
0 – 1
0.7
—
Wing mass
tension
0 – 1
0.45
—
Membrane tension
flutter
0 – 1
0.55
—
Membrane flutter
seed
int
1
—
Variation, reproducible
The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.