Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.
Command
$ sb get 4HX5QNJ9FT@1 --preset distant-tension -o dry-thunderstorm.wav
How it's made
Source
dry-storm air turbulence uses independent pink-noise wind beds; no rain or impact grains.
Body
thunder is pressure noise, high-passed at 32 Hz, with a 90-210 Hz rolling core and a broad 180-1600 Hz onset. Air absorption lowers the cutoff toward 110 Hz as the discharge recedes.
Envelope
thunder arrives every 8-19 s with timing jitter; attacks take 40-350 ms and rolls last 7-11 s. Three delayed noise lobes model arrivals from different lengths of the lightning channel.
Modulation
wind gusts over several seconds jointly increase level and shift broad turbulence from 170 toward 1400 Hz; a slower independent pressure layer supports the gust without a whistle.
Variation
seeded event strength, pan, lobe delays and duration avoid repeated thunder samples. Distance softens attacks and absorbs highs; activity changes spacing; wind and gust speed shape air.
Layers
centered low thunder carries weight; later lobes spread sideways above a decorrelated wind. Presets cover distant tension, an approaching front, nearby rolling thunder and a wind-heavy squall.
Parameters
Parameter
Range
Default
Unit
Controls
distance
0 – 1
0.5
—
Thunder distance
activity
0 – 1
0.55
—
Storm activity
thunder
0 – 1
0.7
—
Thunder weight
wind
0 – 1
0.5
—
Wind force
gustiness
0 – 1
0.55
—
Gust speed
seed
int
1
—
Variation, reproducible
The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.