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EMP Blast

An electromagnetic pulse knocks out electronics: deep thump, spark crackle and a falling power whine.

kind
one-shot
length
2.50 s
downloads
0
id
5ATZM8SYJH

one-shot · 2.50 s · 0 downloads · 0 likes

0.00 / 2.50 sMP3 preview · Brownout
Preset
Spectrogram of “EMP Blast”, Brownout preset
Spectrogram of “EMP Blast”, Brownout preset: time left to right, frequency bottom to top.
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Tweak

renders in the CLI · WAV

Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.

Command
$ sb get 5ATZM8SYJH@1 --preset brownout -o emp-blast.wav

How it's made

Source
a discharge of stored energy. A sub-bass electric thump (sine falling 85 → 34 Hz in ~0.4 s, lightly saturated) carries the pulse; a 4 ms broadband snap marks the arc; the electronics then lose power.
Body
the crackle burst is sparse unipolar sparks band-passed at 2–6 kHz, dense for the first 0.3 s and thinning out as the circuits die. The power whine is a detuned saw pair plus a 2nd partial, low-passed, falling from 2.6 kHz to ~110 Hz while a mains-like buzz at 100 Hz fades with it.
Envelope
thump peak at 0, crackle tail ≈ 0.9 s, whine decays exponentially over ~1.5 s with a small flutter that grows as the supply sags; everything is gone by `length`.
Variation
`rng` jitters spark timing, whine detune and flutter phase; `power` sets the thump depth and level, `crackle` the spark density and `whine` the pitch start and length of the fall.
Parameters
ParameterRangeDefaultUnitControls
power0 – 10.6—Power
crackle0 – 10.55—Crackle
whine0 – 10.6—Whine
length1 – 2.61.8sLength
seedint1—Variation, reproducible

The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.

Credits and creation history (JSON)
Revision history1
  1. r12026-10-24engine 1.0.1use('5ATZM8SYJH@1')

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