Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.
Command
$ sb get B6ESYGSG44@1 --preset flame-sheet -o fuel-ignition-whump.wav
How it's made
Source
a spilled fuel pool ignites across its surface. Expanding hot gas makes a rounded pressure whump, modelled by broad 45-230 Hz filtered noise with a 25-65 ms rise and a 0.6 s falling body.
Body
turbulent combustion has no stable pitch; pink and brown noise overlap at 100-700 Hz. The flame front opens the roar bandwidth from 350 Hz to 1-3 kHz in 120 ms, then cools toward 450-900 Hz.
Envelope
ignition rises in 25-65 ms, roaring flame peaks at 120 ms and holds unevenly until 45 percent of the duration; its diminishing fuel-fed tail closes smoothly by 2-3.3 s. No shock crack or debris.
Events
small vapor pockets rupture as 1-3 ms attacks with 5-18 ms noise tails, 90 events/s initially, thinning to 3/s after 350 ms. These are gas crackles, without ringing wood or metal resonances.
Modulation
independent 7-13 Hz random turbulence modulates the two sides; a shared 2 Hz drift moves their spectral edge. The pressure stays centered while the flame surface has restrained stereo width.
Variation
seeded noise, pocket timing, duration and pan; macros set burn duration, pool depth, heat, onset crackle and spread. Presets cover a shallow flash, deep pool, ragged spill and broad flame sheet.
Parameters
Parameter
Range
Default
Unit
Controls
length
1.8 – 3.3
2.9
s
Burn duration
depth
0 – 1
0.65
—
Pool depth
heat
0 – 1
0.55
—
Flame heat
crackle
0 – 1
0.55
—
Onset crackle
spread
0 – 1
0.55
—
Flame spread
seed
int
1
—
Variation, reproducible
The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.