Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.
Command
$ sb get 51YB85GVWJ@1 -o glass-tap.wav
How it's made
Source
a fingernail or small hard tip tapping the rim of a thin glass. Contact is a 0.3–1 ms broadband tick, band-limited above ~2 kHz so it reads as a crisp "tick" rather than a thud.
Body
a thin glass shell rings in inharmonic modes (ratios ≈ 1 : 2.32 : 4.25 : 6.63 : 9.38 : 12.8). Low modes ring longest (about the `ring` time), upper modes die within 30–90 ms, so the strike is bright and the tail clear.
Shimmer
shells are never perfectly round, so each of the three lowest modes splits into a pair a few hertz apart; the pair beats slowly and gives the short shimmering tail (`shimmer`). A faint high band of detuned partials glints for the first 50 ms.
Envelope
attack under 0.3 ms; the fundamental falls 60 dB in about 0.15 s; the render is closed by a smooth fade at roughly 0.3–0.5 s.
Variation
`rng` mistunes every mode by up to ±0.5 % and varies the tick, so repeated taps differ subtly; `pitch` scales the glass size, `brightness` the upper-mode level and tick colour.
Parameters
Parameter
Range
Default
Unit
Controls
pitch
1400 – 4000
2400
Hz
Pitch
ring
0.06 – 0.35
0.14
s
Ring time
brightness
0 – 1
0.5
—
Brightness
shimmer
0 – 1
0.5
—
Shimmer
hardness
0 – 1
0.5
—
Tap hardness
seed
int
1
—
Variation, reproducible
The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.