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Gravel Footstep

One dry gravel step with heel-to-sole pressure, crunchy grains and a brief loose-stone settle

kind
one-shot
length
0.40 s
downloads
0
id
BQZXV9GD87

one-shot · 0.40 s · 0 downloads · 0 likes

0.00 / 0.40 sMP3 preview · Fine compact grit
Preset
Spectrogram of “Gravel Footstep”, Fine compact grit preset
Spectrogram of “Gravel Footstep”, Fine compact grit preset: time left to right, frequency bottom to top.
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Tweak

renders in the CLI · WAV

Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.

Command
$ sb get BQZXV9GD87@1 --preset fine-grit -o gravel-footstep.wav

How it's made

Source
heel loading followed by forefoot pressure after 55-115 ms; grains slip and collide underfoot.
Body
damped 80-500 Hz soil/sole compression under a dominant 0.8-7 kHz granular crunch, not a ring.
Layers
filtered crackle models dense contacts; 12-27 separate 5-25 ms stone taps resolve loose grains. Pink noise supplies friction and a low, non-tonal weight pulse. No reverberation is added.
Envelope
3-7 ms contact attacks, 85-170 ms crunch releases; brightness falls as pressure dissipates. Sparse settling taps decay through 330 ms; the final gate closes by 400 ms, leaving a clean tail.
Variation
independent seeded streams vary contact gap, tap timing, strength and stone colour. Grain size shifts bands and density; load controls body; looseness adds settling; scuff adds friction.
Presets
fine compact grit, loose coarse gravel, a loaded boot and a short quick step.
Parameters
ParameterRangeDefaultUnitControls
grain0 – 10.5—Grain size
load0 – 10.5—Foot load
loose0 – 10.5—Loose stones
scuff0 – 10.3—Sole scuff
pace0 – 10.4—Step speed
seedint1—Variation, reproducible

The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.

Credits and creation history (JSON)
Revision history1
  1. r12026-10-24engine 1.0.1use('BQZXV9GD87@1')

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