Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.
Command
$ sb get PKAYPGDNWR@1 --preset light-wake -o hull-lapping.wav
How it's made
Source
small wavelets press against a hull; pink-noise surges rise for 0.12-0.3 s before a soft slap. Filtered white noise supplies the 18-40 ms contact and a quieter delayed 0.4-0.9 s draining film.
Body
trapped water and air form a broad 145-315 Hz cavity (Q 1.6); wet timber adds heavily damped inharmonic modes at 1, 2.37 and 4.16 times the cavity, with 70-150 ms T60, below the water layer.
Envelope
laps recur at 0.3-1.1 per second with 48 percent timing jitter and varied strength. Each wave brightens toward contact, then darkens as it drains. A quiet stereo ripple bed bridges gaps.
Layers
occasional 7-12 mm trapped bubbles sit under the receding film, not exposed as melodic drops.
Variation
independent seeded streams vary timing, contact position, cavity tuning and wave length. Pace controls wave spacing; body lowers the cavity; wetness extends drainage; brightness opens filters.
Presets
sheltered mooring is sparse and dark; timber dock has closer hollow slaps; broad hull has slower low surges; light wake gives quicker, brighter ripples. No outdoor reverberation is baked in.
Loop
a 12 s excerpt of ongoing water movement; engine crossfade joins the stochastic wave field.
Parameters
Parameter
Range
Default
Unit
Controls
pace
0.3 – 1.1
0.56
—
Laps per second
body
0 – 1
0.6
—
Hull depth
wetness
0 – 1
0.55
—
Receding water
brightness
0 – 1
0.38
—
Ripple brightness
seed
int
1
—
Variation, reproducible
The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.