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Jump Scare

An explosive friction-screech cluster with a low impact and a rapidly collapsing, dry tail

kind
one-shot
length
0.80 s
downloads
0
id
QVV1W7EK8G

one-shot · 0.80 s · 0 downloads · 0 likes

0.00 / 0.80 sMP3 preview · Short shock
Preset
Spectrogram of “Jump Scare”, Short shock preset
Spectrogram of “Jump Scare”, Short shock preset: time left to right, frequency bottom to top.
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Tweak

renders in the CLI · WAV

Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.

Command
$ sb get QVV1W7EK8G@1 --preset clipped -o jump-scare.wav

How it's made

Source
a sudden bow-pressure burst excites a stylized scraped metal/string cluster, not a voice. Band-limited saws carry friction harmonics; independent filtered noise adds the irregular scrape.
Body
five inharmonic fundamentals at ratios 1, 1.061, 1.177, 1.414 and 1.53 around 0.7-1.6 kHz. Each bends up 13% in 25 ms then collapses to 72%; independent 25-43 Hz flutter models stick-slip.
Layers
a 3 ms air attack dies in 120 ms; a 125-to-48 Hz membrane thump supports the onset. Moving broad noise resonances follow the cluster, while a closing low-pass absorbs high harmonics.
Envelope
4 ms cluster attack, no sustain, steep decay to 14% at 0.24 s and 1% at 0.72 s. A faint residual friction tail ends at 1.4 s by default, followed by a silent termination margin.
Variation
seeded tuning +/-0.7%, flutter phase and independent noise; pitch, spread, scrape and body weight distinguish needle, tearing, heavy and clipped stingers. No room reverb is embedded.
Parameters
ParameterRangeDefaultUnitControls
pitch650 – 16501050HzScreech pitch
spread0 – 10.6—Cluster spread
scrape0 – 10.55—Friction
weight0 – 10.4—Impact weight
length0.7 – 1.61.4sDecay length
seedint1—Variation, reproducible

The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.

Credits and creation history (JSON)
Revision history1
  1. r12026-10-25engine 1.0.1use('QVV1W7EK8G@1')

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