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Land Thud

A character landing after a jump: a soft low thump with a short puff of dust, quickly damped

kind
one-shot
length
0.26 s
downloads
1
id
EBD2VG0S29

one-shot · 0.26 s · 1 downloads · 0 likes

0.00 / 0.26 sMP3 preview · Dirt landing
Preset
Spectrogram of “Land Thud”, Dirt landing preset
Spectrogram of “Land Thud”, Dirt landing preset: time left to right, frequency bottom to top.
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Tweak

renders in the CLI · WAV

Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.

Command
$ sb get EBD2VG0S29@1 --preset dirt-landing -o land-thud.wav

How it's made

Source
a body landing on the ground is one short, heavy contact. The legs and torso absorb the momentum, so most energy is a damped low thump (50–110 Hz) whose pitch sags a little as the compressed body relaxes.
Body
a soft tonal thump (sine with a falling pitch), a mid "body" knock from a low-passed noise burst through a damped resonator (cloth, flesh and gear), and a short band-limited dust noise puff from the ground surface (grit and loose dirt) that peaks just after the contact and fades quickly.
Envelope
the thump attacks in about 3 ms (no click) and falls 60 dB in 0.12–0.2 s; the knock lasts about 40 ms; the dust rises over 8 ms and dies within 0.1 s. Everything is gone by about 0.25 s.
Variation
`rng` shifts the thump pitch, the knock resonance and the dust grain, so seeds never repeat.
Parameters
ParameterRangeDefaultUnitControls
weight0 – 10.5—Weight
dust0 – 10.4—Dust
hardness0 – 10.35—Ground hardness
damping0 – 10.6—Damping
seedint1—Variation, reproducible

The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.

Credits and creation history (JSON)
Revision history1
  1. r12026-10-24engine 1.0.1use('EBD2VG0S29@1')

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