Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.
Command
$ sb get HZDRWGKBWC@1 --preset heavy-drag -o metal-scrape-on-concrete.wav
How it's made
Source
a steel edge dragged over concrete; pink/white friction spans 180 Hz–7 kHz, with fine grains.
Body
contact excites damped metal modes near 370, 863, 1595 and 2530 Hz, scaled by object size; 65–180 ms decays represent the strong damping of an object held against a hard rough floor.
Envelope
18 ms contact onset, uneven pressure through a 1.75 s drag, 120 ms slowing release, then a brief metal settling tail. All layers are dry and the output fades to zero by 2.05 s.
Modulation
shared 6–18 Hz wandering stick-slip pressure modulates grit and screech; sliding speed bends the 620–1800 Hz friction fundamental and its 2nd, 3rd and 5th harmonics without a riser sweep.
Events
irregular 10–38 Hz asperity catches make 2–5 ms noise kicks with 15–45 ms gritty releases; they excite the metal body and remain distinct from the finer 900–2700 grain contacts per second.
Variation
seeded pressure, frequency drift, grain timing and catch strength; mass lowers modes, grit raises abrasion, screech raises tonal friction, chatter deepens pressure interruptions.
Presets
heavy drag is low and grinding; thin edge is bright and squealing; rough slab skips and chatters; short scuff is a compact, mostly granular stroke. Length scales the entire gesture.
Parameters
Parameter
Range
Default
Unit
Controls
length
1.1 – 2.6
2.05
s
Stroke length
mass
0 – 1
0.55
—
Object mass
grit
0 – 1
0.7
—
Surface grit
screech
0 – 1
0.48
—
Edge screech
chatter
0 – 1
0.65
—
Uneven chatter
seed
int
1
—
Variation, reproducible
The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.