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Meteor Impact

A meteor slams into the ground: huge sub blast, roaring debris wash and a long rumbling decay.

kind
one-shot
length
5.01 s
downloads
0
id
HV44A813HK

one-shot · 5.01 s · 0 downloads · 0 likes

0.00 / 5.01 sMP3 preview · Rocky Field
Preset
Spectrogram of “Meteor Impact”, Rocky Field preset
Spectrogram of “Meteor Impact”, Rocky Field preset: time left to right, frequency bottom to top.
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Tweak

renders in the CLI · WAV

Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.

Command
$ sb get HV44A813HK@1 --preset rocky-field -o meteor-impact.wav

How it's made

Source
a hypervelocity body hits the ground. The strike is a sub-20 ms broadband crack, followed by a crater-forming pressure pulse: a sine blast that falls from ~85 Hz to ~28 Hz as the cavity opens.
Body
the shockwave drives the ground and air in a low rumble (brown noise below 150 Hz, slowly breathing); ejected rock and dust form a roaring debris wash (pink noise, 80 Hz–3 kHz) whose cutoff falls as fines settle.
Envelope
crack 0.2 s; sub blast 2.8 s exponential decay; debris wash swells over 0.15 s and fades over ~3.5 s; rumble lingers to ~4.6 s. Falling rocks add a thinning shower of low thuds and clatter.
Variation
`rng` jitters blast pitch, the debris thud timing, strength and tone; `size` scales pitch and decay, `debris` balances wash against sub, `brightness` sets crack and wash colour.
Parameters
ParameterRangeDefaultUnitControls
size0 – 10.6—Size
debris0 – 10.6—Debris
brightness0 – 10.5—Brightness
rumble0 – 10.6—Rumble
seedint1—Variation, reproducible

The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.

Credits and creation history (JSON)
Revision history1
  1. r12026-10-24engine 1.0.1use('HV44A813HK@1')

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