Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.
Command
$ sb get V9BX4Y9FDQ@1 --preset heavy-slow -o mortar-and-pestle-grinding.wav
How it's made
Source
a stone pestle rubs seeds against a rough mortar; pink friction spans 180 Hz to 5 kHz. Filtered sparse impulses add fine asperities; 2-5 ms attacks and 9-30 ms tails model seed fractures.
Body
the loaded stone bowl has damped inharmonic modes at about 460, 790, 1280 and 2150 Hz, with 25-65 ms decays. A broad 240-390 Hz contact band supplies weight without sub-bass rumble.
Envelope
4-12 circular strokes per six seconds; smooth pressure lobes drive level, brightness, grain density and fracture probability together. Contact persists between the pressure peaks.
Variation
seeded drift models uneven hand pressure; each fracture varies colour, length and pan. Rotation count stays integral over six seconds; the renderer crossfades stochastic seam detail.
Presets
fine powder softens fractures; coarse seeds emphasize crunch; slow heavy strokes lower the bowl modes; brisk grinding raises stroke rate and brightens the friction. Dry, close perspective.
Parameters
Parameter
Range
Default
Unit
Controls
rotations
4 – 12
8
—
Strokes per six seconds
grit
0 – 1
0.6
—
Seed coarseness
pressure
0 – 1
0.65
—
Hand pressure
bowl
0 – 1
0.5
—
Mortar size
seed
int
1
—
Variation, reproducible
The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.