Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.
Command
$ sb get 9SDXDM9Q8B@1 --preset leafy-canopy -o passing-shower.wav
How it's made
Source
distant rain impacts merge into decorrelated pink and white noise; nearby drops are Poisson noise bursts, 1-3 ms attacks and 9-42 ms releases, with no pitched ringing.
Body
wet ground scatters energy broadly at 0.7-6 kHz; foliage softens the upper edge, while hard ground adds brighter splashes. A 220-1800 Hz wash emerges only under the heaviest rain.
Envelope
at 30 s, sparse rain rises over 12.6 s, crests through 16.2 s, then recedes over 13.8 s. The entire arc scales with requested duration; amplitude and brightness approach zero at the end.
Events
near drops increase from 7 to 227 per second with squared rain intensity; random strength, centre frequency, duration and pan keep the patter irregular. The bed bridges individual impacts.
Modulation
independent 0.19 and 0.31 Hz random drifts move rain sheets and spray by about 10 percent; the common arc raises the noise cutoff from 2.6-4.5 kHz to 5-8 kHz as the rain front arrives.
Variation
presets change surface softness, near-drop balance, bandwidth and peak arrival; open ground, leafy canopy, hard-ground downpour and distant rain remain complete passing showers.
Parameters
Parameter
Range
Default
Unit
Controls
brightness
0 – 1
0.62
—
Rain brightness
softness
0 – 1
0.4
—
Surface softness
detail
0 – 1
0.58
—
Near drops
arrival
0.3 – 0.6
0.42
—
Peak arrival
seed
int
1
—
Variation, reproducible
The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.