Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.
Command
$ sb get F03QNJXVVZ@1 --preset residual-bleed -o pipe-steam-hiss.wav
How it's made
Source
pressurized steam escaping a pipe creates continuous turbulent noise, strongest at 2-9 kHz. Independent white-noise shear and pink-noise jet layers model fine eddies and larger air motion.
Body
a broad 450-1500 Hz jet shoulder and weak pipe bands at 740/1530 Hz colour the hiss; Q stays below 2.2 so there is no sustained whistle or metallic ringing.
Envelope
valve opening takes 12-35 ms, followed by pressure loss over 1.1-2.5 s (default 1.9 s). Level falls rapidly then trails off; the high-frequency edge falls from 6.4-10 to 2.8-4.4 kHz.
Modulation
independent smoothed turbulence at 17-33 Hz adds shallow irregular flutter, not clicks. Falling pressure also lowers the broad jet band and pipe excitation; the final 120 ms reaches zero.
Variation
seeded noise and small cavity detuning change each take. Pressure controls brightness, bore controls jet/body balance, release controls duration, and flutter controls turbulence depth.
Presets
narrow high-pressure jet, broad pipe blowdown, short valve purge, and gentle residual bleed. All are dry, centred point sources without room reverberation or a separate valve impact.
Parameters
Parameter
Range
Default
Unit
Controls
pressure
0 – 1
0.7
—
Pressure
bore
0 – 1
0.45
—
Pipe bore
release
1.1 – 2.5
1.9
s
Blowdown time
flutter
0 – 1
0.4
—
Turbulence
seed
int
1
—
Variation, reproducible
The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.