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Press Start

A punchy two-note arcade confirm blip followed by quick fading echo repeats

kind
one-shot
length
0.67 s
downloads
0
id
NGNA2E8CJZ

one-shot · 0.67 s · 0 downloads · 0 likes

0.00 / 0.67 sMP3 preview · Arcade
Preset
Spectrogram of “Press Start”, Arcade preset
Spectrogram of “Press Start”, Arcade preset: time left to right, frequency bottom to top.
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Free for commercial use. No attribution needed.

Tweak

renders in the CLI · WAV

Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.

Command
$ sb get NGNA2E8CJZ@1 --preset arcade -o press-start.wav

How it's made

Source
a two-note arcade confirm blip. Each note is a band-limited pulse plus a detuned saw (the "synth lead"), a sine one octave down for punch and a 2 ms high-passed noise tick that makes the strike feel hit.
Body
a low-pass filter opens from ~1.2x to ~6x the note pitch within 60 ms and then closes, so the spectrum moves from bright attack to a round tail; a slight 15 ms pitch scoop (3 % up) gives the note snap.
Envelope
note one is short (~70 ms), note two a fifth higher rings ~160 ms; both start with a 2 ms ramp so there is no click. The second note is then repeated as a tape-style echo: 1-4 taps 70-200 ms apart, each softer, darker and alternately panned, so the whole gesture is about 0.6 s.
Variation
`rng` detunes each voice by under 0.3 %; pitch, interval, echo count and spacing, brightness and ring set the character; presets move between a bright arcade, a soft handheld and a big hall-style attract-screen confirm.
Parameters
ParameterRangeDefaultUnitControls
pitch330 – 1100587HzPitch
interval3 – 127—Interval (semitones)
echoes0 – 43—Echo repeats
echoSpacing0.07 – 0.20.1sEcho spacing
brightness0 – 10.6—Brightness
ring0.1 – 0.40.16sRing
punch0 – 10.5—Punch
seedint1—Variation, reproducible

The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.

Credits and creation history (JSON)
Revision history1
  1. r12026-10-24engine 1.0.1use('NGNA2E8CJZ@1')

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