Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.
Command
$ sb get NGNA2E8CJZ@1 --preset arcade -o press-start.wav
How it's made
Source
a two-note arcade confirm blip. Each note is a band-limited pulse plus a detuned saw (the "synth lead"), a sine one octave down for punch and a 2 ms high-passed noise tick that makes the strike feel hit.
Body
a low-pass filter opens from ~1.2x to ~6x the note pitch within 60 ms and then closes, so the spectrum moves from bright attack to a round tail; a slight 15 ms pitch scoop (3 % up) gives the note snap.
Envelope
note one is short (~70 ms), note two a fifth higher rings ~160 ms; both start with a 2 ms ramp so there is no click. The second note is then repeated as a tape-style echo: 1-4 taps 70-200 ms apart, each softer, darker and alternately panned, so the whole gesture is about 0.6 s.
Variation
`rng` detunes each voice by under 0.3 %; pitch, interval, echo count and spacing, brightness and ring set the character; presets move between a bright arcade, a soft handheld and a big hall-style attract-screen confirm.
Parameters
Parameter
Range
Default
Unit
Controls
pitch
330 – 1100
587
Hz
Pitch
interval
3 – 12
7
—
Interval (semitones)
echoes
0 – 4
3
—
Echo repeats
echoSpacing
0.07 – 0.2
0.1
s
Echo spacing
brightness
0 – 1
0.6
—
Brightness
ring
0.1 – 0.4
0.16
s
Ring
punch
0 – 1
0.5
—
Punch
seed
int
1
—
Variation, reproducible
The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.