Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.
Command
$ sb get XK1FE2JV41@1 --preset near-miss -o projectile-whiz.wav
How it's made
Source
a small projectile moving at transonic speed shears the air into a thin turbulent wake. It is broadband turbulence (white noise), strongest above 1 kHz, plus a faint tonal whistle from vortex shedding.
Body
the received spectrum is a narrow band (Q ≈ 5) whose centre is Doppler-shifted: it starts at about f0 × 1.5 while the object approaches, passes through f0 at closest approach and falls to f0 × 0.55 as it recedes, with the steepest drop right at the pass (about 3:1 overall). A second, wider band (Q ≈ 1.5) one octave lower adds the body of the wake; a short low thump at the pass is the pressure wave.
Envelope
the level rises as 1/distance over about 0.15 s, peaks at 38 % of the length and decays quickly, with air absorption darkening the tail; the whole event is about 0.5 s.
Space
the sound crosses the stereo field with equal-power panning, from one side to the other, moving fastest at the pass.
Variation
`rng` shifts pass time, centre frequency and whistle tuning by a few percent; parameters set speed, pitch, closeness and whistle; presets switch between a near miss, a distant pass, a ricochet-like whine and a slow dart.
Parameters
Parameter
Range
Default
Unit
Controls
length
0.25 – 1
0.5
s
Length
pitch
1500 – 6000
3200
Hz
Pitch
closeness
0 – 1
0.6
—
Closeness
whistle
0 – 1
0.3
—
Whistle
travel
-1 – 1
0.8
—
Negative values travel right to left
seed
int
1
—
Variation, reproducible
The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.