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Pulse Rifle Burst

A futuristic rifle firing a tight three-round burst of punchy energy zaps

kind
one-shot
length
0.64 s
downloads
0
id
7A99PRHH6H

one-shot · 0.64 s · 0 downloads · 0 likes

0.00 / 0.64 sMP3 preview · Gritty plasma
Preset
Spectrogram of “Pulse Rifle Burst”, Gritty plasma preset
Spectrogram of “Pulse Rifle Burst”, Gritty plasma preset: time left to right, frequency bottom to top.
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Tweak

renders in the CLI · WAV

Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.

Command
$ sb get 7A99PRHH6H@1 --preset gritty -o pulse-rifle-burst.wav

How it's made

Source
an energy rifle fires a three-round burst at ~6 rounds/s. Each round is a discharge: a 2 ms broadband crack, a pitched plasma zap (saw + square) that sweeps down ~3 octaves in 70-170 ms, and a sub thump (sine 150 -> 45 Hz) from the capacitor release.
Body
the zap passes a low-pass whose cutoff falls with the sweep (spectral movement, bright to dull) and a weak ~1.1 kHz barrel resonance; a short band-limited noise sizzle trails each zap for 50-90 ms.
Envelope
crack 2-5 ms, zap decays in 80-170 ms (exp), thump 60-100 ms; the burst is tight and ends about 0.2 s after the last round, with no reverb.
Variation
`rng` shifts the pitch of every round by a few percent and the strength by up to 12 %, so the three zaps are related but not identical; macros set base pitch, burst spacing, tightness and grit.
Parameters
ParameterRangeDefaultUnitControls
pitch900 – 32001800HzZap pitch
spacing0.1 – 0.260.17sRound spacing
tight0 – 10.6—Tightness
punch0 – 10.55—Thump
grit0 – 10.3—Grit
drop0 – 10.5—Pitch drop
seedint1—Variation, reproducible

The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.

Credits and creation history (JSON)
Revision history1
  1. r12026-10-24engine 1.0.1use('7A99PRHH6H@1')

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