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Reverse Cymbal

A reversed cymbal swell building to an abrupt cut; a classic lead-in for drops and scene changes

kind
one-shot
length
3.91 s
downloads
0
id
X0HS70FNW1

one-shot · 3.91 s · 0 downloads · 0 likes

0.00 / 3.91 sMP3 preview · Dark gong-like
Preset
Spectrogram of “Reverse Cymbal”, Dark gong-like preset
Spectrogram of “Reverse Cymbal”, Dark gong-like preset: time left to right, frequency bottom to top.
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Tweak

renders in the CLI · WAV

Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.

Command
$ sb get X0HS70FNW1@1 --preset dark -o reverse-cymbal.wav

How it's made

Source
a struck crash cymbal played backwards. A thin bronze plate rings with dozens of closely spaced inharmonic modes between 2 and 12 kHz, excited by a broadband stick/impact burst. Played in reverse, the decay becomes a swell.
Body
a dense noise wash (high-passed, steeply bright) plus a bank of band-passed metallic resonances at inharmonic ratios; a slow shimmer from beating partials; the upper partials open up as the swell approaches the cut, because in a forward cymbal they are the first to die.
Envelope
reversed exponential decay: starts near silence, accelerates and peaks at the very end, then the sound is cut abruptly (a 10 ms fade only prevents a click). Bright content lags the level.
Variation
length, brightness, metallic amount, stereo width; `rng` detunes the partial table slightly and decorrelates the left and right wash.
Parameters
ParameterRangeDefaultUnitControls
length0.8 – 52.4sLength
brightness0 – 10.55—Brightness
metal0 – 10.55—Balance of ringing partials against plain noise wash
curve1.5 – 53—Higher values stay quiet longer and rush at the end
width0 – 10.7—Stereo width
seedint1—Variation, reproducible

The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.

Credits and creation history (JSON)
Revision history1
  1. r12026-10-24engine 1.0.1use('X0HS70FNW1@1')

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