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Snare Roll Build

A synthesized snare roll that accelerates and brightens into a deep drop

kind
one-shot
length
4.11 s
downloads
0
id
EYNBSDKPF6

one-shot · 4.11 s · 0 downloads · 0 likes

0.00 / 4.11 sMP3 preview · Classic build
Preset
Spectrogram of “Snare Roll Build”, Classic build preset
Spectrogram of “Snare Roll Build”, Classic build preset: time left to right, frequency bottom to top.
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Free for commercial use. No attribution needed.

Tweak

renders in the CLI · WAV

Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.

Command
$ sb get EYNBSDKPF6@1 --preset classic -o snare-roll-build.wav

How it's made

Source
a drummer's stick bouncing on a snare head. Each stroke is a 1 ms stick tick, a 180–230 Hz head thump with a fast downward pitch glide, and a noise burst from the snare wires rattling against the head.
Body
the shell resonance adds a damped band around 200 Hz; the wires are band-passed 2–8 kHz and ring for 60–120 ms, so at high stroke rates the tails overlap into a continuous buzz.
Envelope
stroke interval shrinks exponentially from about 0.2 s to 0.025 s (accelerando); level climbs from about 25 % to 100 % (crescendo) while the wire band-pass cutoff rises, so the roll brightens as it builds.
Drop
after the last stroke a short silence precedes a final accent: a low sine falling 110 -> 40 Hz with a noise crack and a dark tail, the release of the tension.
Variation
`rng` jitters stroke timing (±7 % of the interval), level and wire tuning; presets change the length, acceleration, brightness and drop weight.
Parameters
ParameterRangeDefaultUnitControls
length1.5 – 62.9sRoll length
acceleration0 – 10.6—Acceleration
brightness0 – 10.5—Brightness
drop0 – 10.6—Drop weight
tone0 – 10.5—Head tone
seedint1—Variation, reproducible

The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.

Credits and creation history (JSON)
Revision history1
  1. r12026-10-24engine 1.0.1use('EYNBSDKPF6@1')

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