Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.
Command
$ sb get ZHR98836BH@1 --preset processing -o spaceship-computer-beeps.wav
How it's made
Source
a spaceship console emitting short data-processing beeps. Each beep is a synthesized tone: a sine fundamental plus a quieter 2nd and 3rd partial (a thin square-like colour), 30–110 ms long.
Envelope
8 ms raised-cosine-like attack and a 10–25 ms exponential release, so the gate never clicks; a tiny upward pitch glide (≈ 1.5 %) in the first 15 ms gives a "digital chirp" onset.
Events
beeps arrive as a sparse Poisson process (0.4–3 clusters/s); a cluster holds 1–4 blips 70–130 ms apart, like a short readout, with pitches drawn from a pentatonic-like ladder (500–3200 Hz), never a melody.
Bed
a very quiet 2-oscillator electronic hum (≈ 110 Hz and 165 Hz, slow drift) and a band-limited hiss, 30 dB below the beeps, so the room is alive between events.
Variation
every blip draws its pitch step, level, length and pan from the voice `rng`; macros set density, register, cluster size and brightness; presets move between idle console, busy processing and high alert-less scanning.
Parameters
Parameter
Range
Default
Unit
Controls
density
0.3 – 3
1.2
/s
Density
pitch
400 – 1600
900
Hz
Pitch
cluster
1 – 4
2
—
Beeps per cluster
brightness
0 – 1
0.4
—
Brightness
hum
0 – 1
0.4
—
Console hum
spread
0 – 1
0.6
—
Width
seed
int
1
—
Variation, reproducible
The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.