Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.
Command
$ sb get NND9EHWV7H@1 --preset distant -o spaceship-fly-by.wav
How it's made
Source
a fighter's drive. A stack of three slightly detuned band-limited saws plus a sub sine make the roaring engine tone; a high sine pair is the turbine whine; pink noise is the exhaust and the air torn around the hull.
Body
every tonal layer is scaled by one Doppler curve: it holds high while the ship approaches, falls fast through the pass and settles low as it leaves. A low-pass opens on the approach and closes on the way out (air absorption), and the noise band-pass sweeps up and down with the same curve. The saw stack is soft-saturated for the growl.
Envelope
the level builds slowly over the approach (inverse-distance swell), peaks just after the pass at about 50 % of the length and falls away faster; the ship travels across the stereo field in step, with a decorrelated wide noise bed so the roar surrounds the camera.
Variation
length, pitch, roar, whine, brightness and travel; `rng` shifts the pass time and the detune a little.
Parameters
Parameter
Range
Default
Unit
Controls
length
1.6 – 5
3
s
Length
pitch
60 – 260
120
Hz
Engine pitch
roar
0 – 1
0.6
—
Roar
whine
0 – 1
0.4
—
Turbine whine
doppler
0 – 1
0.6
—
Doppler depth
brightness
0 – 1
0.5
—
Brightness
travel
-1 – 1
0.8
—
Negative values travel right to left
seed
int
1
—
Variation, reproducible
The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.