Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.
Command
$ sb get NZQM0PXZDG@1 --preset freighter -o spaceship-takeoff.wav
How it's made
Source
a large reaction engine spooling up. Three layers: turbulent exhaust (brown noise for the rumble, pink noise for the roar) and a pitched turbine/drive tone (two detuned band-limited saws plus a sine).
Body
the rumble is low-passed at 70 Hz and opens to ~450 Hz as thrust grows; the roar is a wide band-pass (Q ≈ 0.7) sweeping 250 Hz → 2.4 kHz; the drive tone rises exponentially from ~48 Hz to ~380 Hz through a low-pass that opens to ~3 kHz, with slow 0.4–1 Hz drift giving the exhaust its turbulent shimmer.
Envelope
the rumble swells first (0 → peak at ~40 % of the length), the roar and tone follow with a later, steeper build, then everything recedes as the ship gains distance: level falls, the top end closes (air absorption), and the sound dies away at the end of the length.
Variation
`rng` shifts the peak time by a few percent and decorrelates the left and right noise beds; `power` sets rumble weight and roar level, `pitch` the final tone frequency, `length` the whole timeline.
Presets
a heavy freighter (low, long, rumble-dominant), a sleek fighter (short, high, bright) and a distant departure (soft and dark, mostly rumble and fade).
Parameters
Parameter
Range
Default
Unit
Controls
length
3 – 7
5
s
Length
power
0 – 1
0.6
—
Power
pitch
0 – 1
0.5
—
Engine pitch
brightness
0 – 1
0.5
—
Brightness
distance
0 – 1
0.5
—
Fade distance
seed
int
1
—
Variation, reproducible
The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.