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Structure Blaze

A fully engulfed building: heavy breathing fire roar, dense timber crackles and sporadic structural collapses in wide stereo.

kind
texture
length
15 s
downloads
0
id
T6RK1Y7XHR

texture · 15 s · 0 downloads · 0 likes

0.00 / 15 sMP3 preview · Across the street
Preset
Spectrogram of “Structure Blaze”, Across the street preset
Spectrogram of “Structure Blaze”, Across the street preset: time left to right, frequency bottom to top.
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Tweak

renders in the CLI · WAV

Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.

Command
$ sb get T6RK1Y7XHR@1 --preset street-setback -o structure-blaze.wav

How it's made

Source
a fully involved building fire; turbulent combustion is brown pressure at 38-320 Hz plus independent pink-noise flame sheets at 180-2600 Hz, with quieter venting gas at 1.8-6 kHz.
Body
falling beams and masonry excite damped modes at 58, 103, 179 and 307 Hz (0.2-0.8 s T60). No sustained pitched oscillator or baked room reverb; low pressure stays centred for mono compatibility.
Events
16-46 fibre snaps/s use 0.5-1.5 ms attacks, 3-12 ms excitation and 25-90 ms woody tails; finer embers add dense filtered impulses, while structural failures occur roughly every 5-12 seconds.
Envelope
0.16 Hz shared oxygen drift links roar level and spectral opening; independent 0.7 Hz flame flutter prevents a static noise bed. Collapses have 12 ms contact, 0.65 s weight and 1.4 s debris tails.
Variation
independent seeded beds, event strengths, mode detuning and pan; macros control combustion, fuel fracture density, collapse activity, vent brightness, stereo spread and high-frequency absorption.
Presets
exterior inferno, close timber frontage, low warehouse roar and an absorbed street setback change layer balance, event density, structural activity and perspective rather than only output gain.
Parameters
ParameterRangeDefaultUnitControls
combustion0 – 10.8—Combustion
fractures0 – 10.72—Timber fractures
collapse0 – 10.55—Structural failure
vent0 – 10.5—Venting flames
spread0 – 10.9—Stereo spread
setback0 – 10.12—Street setback
seedint1—Variation, reproducible

The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.

Credits and creation history (JSON)
Revision history1
  1. r12026-10-24engine 1.0.1use('T6RK1Y7XHR@1')

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