Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.
Command
$ sb get B68XWW1FRJ@1 --preset heavy-longsword -o sword-unsheathe.wav
How it's made
Source
steel sliding against a lined scabbard and its metal throat; two independent noise bands model coarse rubbing at 450-2200 Hz and fine asperity friction rising from 1400 to 6400 Hz.
Body
the blade has inharmonic bending modes at 920, 1570, 2690, 4310 and 6180 Hz, scaled by size. Paired modes differ by 2-6 Hz; upper modes decay faster, with T60 values of 0.24-0.62 s.
Envelope
contact begins over 8 ms, accelerates for 0.4 s, then clears the throat over 35 ms. A 12 ms release excitation frees the blade's bright ring; the default ends in about 1.2 s.
Movement
rising friction bands model accelerating contact, while the blade modes stay fixed; irregular 37 Hz rubbing modulates the scrape gently without producing separate impact clicks.
Variation
seeded mode tuning varies by 0.6 percent and contact texture wanders independently. Draw time, blade size, lining brightness and ring damping distinguish quick, heavy, lined and bright draws.
Space
dry, centered and mono-compatible; no room tail or low-frequency cinematic impact is added.
Parameters
Parameter
Range
Default
Unit
Controls
draw
0.22 – 0.62
0.4
s
Draw time
size
0.75 – 1.3
1
—
Blade size
sheen
0 – 1
0.65
—
Metal contact
ring
0.35 – 0.72
0.62
s
Ring decay
seed
int
1
—
Variation, reproducible
The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.