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Thunderstorm Bed

Steady open-air rain beneath irregular thunder rolls, with changing distance and a slow storm arc.

kind
texture
length
15 s
downloads
0
id
BFT9H52XXZ

texture · 15 s · 0 downloads · 0 likes

0.00 / 15 sMP3 preview · default
Preset
Spectrogram of “Thunderstorm Bed”, default preset
Spectrogram of “Thunderstorm Bed”, default preset: time left to right, frequency bottom to top.
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0
Free for commercial use. No attribution needed.

Tweak

renders in the CLI · WAV

Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.

Command
$ sb get BFT9H52XXZ@1 -o thunderstorm-bed.wav

How it's made

Source
thousands of rain impacts merge into independent stereo pink and white noise; nearby ground splashes are 1-3 ms attacks with 8-25 ms decays, scattered at 25-100 events per second.
Body
rain occupies 450 Hz-8 kHz. Thunder is turbulent pressure noise, not a pitched oscillator: a 35-240 Hz body, 90-650 Hz rolling branches and a brief 180-1800 Hz arrival.
Envelope
steady rain breathes by 10 percent over several seconds. Thunder arrives every 7-17 s, with 80-650 ms attacks and irregular secondary swells over 6-10 s as channel segments arrive.
Propagation
distance softens the arrival, removes upper frequencies and lengthens the roll; later branches are darker. Low frequencies stay near centre while rain and delayed rolls spread.
Variation
seeded timing, distance, strength, envelope lengths and pan differ for every discharge. Presets cover distant rain, balanced storm, close heavy squalls and a receding weather front.
Long arc
a slow rain drift and a 30 s broad storm crest preserve the bed between thunder rolls; receding weather progressively darkens and weakens the thunder without stopping the rain.
Parameters
ParameterRangeDefaultUnitControls
rain0 – 10.6—Rain intensity
thunder0 – 10.7—Thunder level
distance0 – 10.5—Thunder distance
interval7 – 1710.5sRoll spacing
shelter0 – 10.1—Rain shelter
recedingon / offoff—Receding front
seedint1—Variation, reproducible

The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.

Credits and creation history (JSON)
Revision history1
  1. r12026-10-24engine 1.0.1use('BFT9H52XXZ@1')

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