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Ward Barrier

A protective magic barrier swells into being with a harmonic hum and glassy shimmer, then rings as it locks in

kind
one-shot
length
2.11 s
downloads
0
id
FFJ696GPP4

one-shot · 2.11 s · 0 downloads · 0 likes

0.00 / 2.11 sMP3 preview · Deep bulwark
Preset
Spectrogram of “Ward Barrier”, Deep bulwark preset
Spectrogram of “Ward Barrier”, Deep bulwark preset: time left to right, frequency bottom to top.
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Tweak

renders in the CLI · WAV

Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.

Command
$ sb get FFJ696GPP4@1 --preset deep -o ward-barrier.wav

How it's made

Source
a magical field charging up, then locking. Three layers: a harmonic hum (stacked sines at f0..6·f0, each doubled with ±0.1 % detune so the pairs beat slowly), a glassy shimmer (inharmonic glass-like partials at 2.3–6.6 × 4·f0 with slow tremolo) and a band-passed air swell.
Body
the hum is low-passed by a filter that opens from 2·f0 to 5–13·f0 as the barrier forms, so upper harmonics bloom late; the lock-in is a struck glass pane: partials at 4, 6, 8 and 9.3 × f0 ringing 0.1–0.5 s (higher partials die first) over a soft sub thump at f0.
Envelope
the swell rises on a convex curve over `swell` seconds (default 0.85 s) while the shimmer glides up ~4 %; at the lock-in the hum and air drop to a 35 % sustain and fade, the ring decays exponentially.
Variation
`rng` detunes each partial by a fraction of a percent and sets the tremolo phases; width spreads the detuned hum pairs left and right. Presets move pitch, swell time, ring length and brightness.
Parameters
ParameterRangeDefaultUnitControls
pitch110 – 440220HzPitch
swell0.4 – 1.20.85sSwell time
ring0.2 – 0.90.5sLock-in ring
brightness0 – 10.5—Brightness
shimmer0 – 10.5—Glass shimmer
width0 – 10.6—Width
seedint1—Variation, reproducible

The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.

Credits and creation history (JSON)
Revision history1
  1. r12026-10-24engine 1.0.1use('FFJ696GPP4@1')

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