Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.
Command
$ sb get 3W1WR4ZET6@1 --preset stone -o block-break.wav
How it's made
Source
a brittle block fractures under impact. The fracture is a 1-3 ms broadband crack, followed by grinding as the pieces shear past each other (dense, gritty noise for ~0.15 s) and by small fragments that bounce and land as isolated ticks.
Body
the intact block rings briefly in damped stone modes (heavy thud 120-400 Hz, stone mode table scaled by size, 40-120 ms); the grit is band-passed noise whose centre falls from ~4 kHz to ~1.2 kHz as the fragments get smaller and looser; each debris tick has its own 1.8-6.5 kHz resonance.
Envelope
crack peaks at 0 ms, body decays within ~120 ms, grit amplitude-modulated by sparse velvet impulses (crunch) and decaying over ~0.3 s; debris ticks thin out over ~0.45 s with falling strength.
Variation
`rng` jitters the mode tuning, tick times, pitches and strengths; presets change the material (hardness, size), the amount of debris and the crunchiness.
Parameters
Parameter
Range
Default
Unit
Controls
hardness
0 – 1
0.5
—
Hardness
size
0 – 1
0.5
—
Block size
crunch
0 – 1
0.6
—
Crunch
debris
0 – 1
0.5
—
Debris
thud
0 – 1
0.5
—
Thud
seed
int
1
—
Variation, reproducible
The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.