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Courtyard Fountain

A stone fountain splashing into its basin in a quiet courtyard: steady spray, bubbles and basin churn

kind
loop
length
12 s
downloads
0
id
856DP9RD1J

loop · 12 s · 0 downloads · 0 likes

0.00 / 12 sMP3 preview · Full cascade
Preset
Spectrogram of “Courtyard Fountain”, Full cascade preset
Spectrogram of “Courtyard Fountain”, Full cascade preset: time left to right, frequency bottom to top.
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Tweak

renders in the CLI · WAV

Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.

Command
$ sb get 856DP9RD1J@1 --preset cascade -o courtyard-fountain.wav

How it's made

Source
a jet of water falling a short height onto the surface of a stone basin. Thousands of small impacts merge into a continuous broadband hiss (pink noise, roughly 500 Hz–8 kHz) whose level breathes slowly (0.15–0.3 Hz drift) because the jet wobbles and the falling sheet thickens and thins.
Events
entrained air bubbles ring at the Minnaert frequency f0 ≈ 3.26 / r (0.8–5 mm gives 0.65–4 kHz) and chirp upward as they rise; 25–150 per second, small ones far more frequent than large ones.
Body
the basin water churns below the impact point: slow, low-passed brown noise (≈ 60–400 Hz) with a soft cavity resonance around 140–230 Hz where the water column is excited by the falling mass.
Stone
the splash reaches the basin rim and the courtyard walls; this adds 4–14 ms comb reflections to the bright layer and a faint, heavily damped stone mode set excited by the splash, never ringing for long.
Envelope
steady-state loop; flow scales bed level, bubble rate and brightness together, while every channel gets its own noise and drift so the image stays wide and non-repeating.
Variation
`rng` draws each bubble's radius, rise, level and pan; presets change the flow and the balance between spray, bubbles, churn and stone.
Parameters
ParameterRangeDefaultUnitControls
flow0 – 10.55—Flow
spray0 – 10.6—Spray
bubbles0 – 10.5—Bubbles
churn0 – 10.5—Basin churn
stone0 – 10.4—Stone reflections
brightness0 – 10.5—Brightness
spread0 – 10.8—Width
seedint1—Variation, reproducible

The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.

Credits and creation history (JSON)
Revision history1
  1. r12026-10-24engine 1.0.1use('856DP9RD1J@1')

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