Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.
Command
$ sb get SNGA6MY744@1 --preset hard -o football-kick.wav
How it's made
Source
a boot striking a pressurised leather ball. Contact lasts 3–8 ms: a low-passed noise slap from the leather skin (1.5–5 kHz), shorter and brighter when the boot is hard.
Body
the taut shell and the enclosed air ring as a damped membrane/cavity mode near 100–200 Hz whose pitch falls ≈ 30 % in 0.1 s as the deformed ball relaxes; a second mode at ≈ 1.7× adds the round leather colour. Higher inflation raises both modes and shortens their decay.
Air pop
the squeezed air escapes the dent in a 10–25 ms burst, band-passed around 500–900 Hz (low-mid).
Envelope
attack under 1 ms, thump decays in ≈ 0.12–0.2 s, a quiet cavity tail fades out by ≈ 0.35 s.
Variation
`rng` jitters mode tuning ±3 %, the noise streams and the pop centre; presets change inflation, boot hardness and kick power.
Parameters
Parameter
Range
Default
Unit
Controls
inflation
0 – 1
0.5
—
Inflation
power
0 – 1
0.6
—
Kick power
hardness
0 – 1
0.5
—
Boot hardness
pop
0 – 1
0.5
—
Air pop
tail
0 – 1
0.5
—
Cavity tail
seed
int
1
—
Variation, reproducible
The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.