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Football Kick

A boot kicking an inflated leather ball: round leather thump with a short air pop

kind
one-shot
length
0.50 s
downloads
0
id
SNGA6MY744

one-shot · 0.50 s · 0 downloads · 0 likes

0.00 / 0.50 sMP3 preview · Match ball
Preset
Spectrogram of “Football Kick”, Match ball preset
Spectrogram of “Football Kick”, Match ball preset: time left to right, frequency bottom to top.
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Free for commercial use. No attribution needed.

Tweak

renders in the CLI · WAV

Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.

Command
$ sb get SNGA6MY744@1 --preset match -o football-kick.wav

How it's made

Source
a boot striking a pressurised leather ball. Contact lasts 3–8 ms: a low-passed noise slap from the leather skin (1.5–5 kHz), shorter and brighter when the boot is hard.
Body
the taut shell and the enclosed air ring as a damped membrane/cavity mode near 100–200 Hz whose pitch falls ≈ 30 % in 0.1 s as the deformed ball relaxes; a second mode at ≈ 1.7× adds the round leather colour. Higher inflation raises both modes and shortens their decay.
Air pop
the squeezed air escapes the dent in a 10–25 ms burst, band-passed around 500–900 Hz (low-mid).
Envelope
attack under 1 ms, thump decays in ≈ 0.12–0.2 s, a quiet cavity tail fades out by ≈ 0.35 s.
Variation
`rng` jitters mode tuning ±3 %, the noise streams and the pop centre; presets change inflation, boot hardness and kick power.
Parameters
ParameterRangeDefaultUnitControls
inflation0 – 10.5—Inflation
power0 – 10.6—Kick power
hardness0 – 10.5—Boot hardness
pop0 – 10.5—Air pop
tail0 – 10.5—Cavity tail
seedint1—Variation, reproducible

The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.

Credits and creation history (JSON)
Revision history1
  1. r12026-10-24engine 1.0.1use('SNGA6MY744@1')

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