Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.
Command
$ sb get SYFDYS6C5M@1 --preset brittle-shell -o ice-shard-freeze.wav
How it's made
Source
a spell that flash-freezes a target. Three physical events: cold gas hissing as the surface chills, thin ice sheets cracking as they grow, and a rigid glassy shell locking into place.
Hiss
high-passed white noise (above ~3.5 kHz) swelling over ~0.35 s and fading over the rest of the length, with a band-pass that sweeps down from 9 kHz to 5 kHz as the gas cools.
Crackle
a Poisson stream of tiny ice fractures whose rate starts high and thins out as the shell hardens; each is a 1 ms noise tick exciting two inharmonic modes at 3–9 kHz that ring for 10–40 ms.
Glass tones
a modal bank at roughly 1 : 2.76 : 5.4 : 8.9 of a 1.4–2.8 kHz fundamental (glass-like ratios), struck once at the freeze-lock (0.3 s) and ringing up to ~1 s, preceded by a faint rising shimmer sine pair.
Envelope
onset 20 ms, lock at 0.3 s, crackle thins out by ~80 % of the length, a short fade ends the sound.
Variation
`rng` jitters crackle timing, pitch and pan, and mistunes the glass partials by ±0.5 %.
Parameters
Parameter
Range
Default
Unit
Controls
length
1 – 2
1.5
s
Length
pitch
1400 – 2800
2000
Hz
Glass pitch
crackle
0 – 1
0.6
—
Crackle
hiss
0 – 1
0.5
—
Cold hiss
ring
0 – 1
0.6
—
Glass ring
seed
int
1
—
Variation, reproducible
The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.