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Jackpot Win

A celebratory jackpot payout: rising bell arpeggios, a shower of coin tinkles and a long ringing chord

kind
one-shot
length
4.15 s
downloads
0
id
SF8ST42Z2N

one-shot · 4.15 s · 0 downloads · 0 likes

0.00 / 4.15 sMP3 preview · Slot machine
Preset
Spectrogram of “Jackpot Win”, Slot machine preset
Spectrogram of “Jackpot Win”, Slot machine preset: time left to right, frequency bottom to top.
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Free for commercial use. No attribution needed.

Tweak

renders in the CLI · WAV

Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.

Command
$ sb get SF8ST42Z2N@1 --preset slots -o jackpot-win.wav

How it's made

Source
a slot-machine style payout built from three physical layers: struck tuned bells, a shower of small coins landing on metal, and the sustained ring of a large bell chord. Each bell note is a mallet strike (2 ms onset ramp plus a short bright noise tick), each coin a 1–2 ms metallic contact.
Bells
every note is a fundamental with slightly stretched partials (2.01x, 3.0x, 4.1x); the upper partials decay 2–6x faster, so the strike is bright and the tail is pure. Notes climb a major pentatonic scale in three rising arpeggio runs that get faster (1.0x, 0.8x, 0.65x spacing), then land on a root-fifth-tenth chord two octaves wide that rings 1.5–3 s.
Coins
Poisson-timed pings, 3.2–6.5 kHz fundamental plus an inharmonic 2.32x partial, 60–220 ms decay, random pan and strength. A swell envelope makes the shower start under the second run, peak at the chord and thin out in the tail.
Sustained
the chord's three lowest notes also feed pairs of detuned (about 0.15 %) sine shimmer layers that swell in at the chord and hold with slow beating, so the ending is sustained rather than a plain decay.
Variation
`rng` detunes every partial by 0.2 %, jitters note timing by a few ms and picks coin pitch, pan and strength; presets change pitch, tempo, brightness, coin density and ring time.
Parameters
ParameterRangeDefaultUnitControls
pitch330 – 880523HzPitch
tempo0.06 – 0.20.11sNote spacing
coins0 – 10.6—Coin shower
brightness0 – 10.55—Brightness
ring1.2 – 32.2sFinal ring
shimmer0 – 10.5—Sustained shimmer
seedint1—Variation, reproducible

The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.

Credits and creation history (JSON)
Revision history1
  1. r12026-10-24engine 1.0.1use('SF8ST42Z2N@1')

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