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Mana Recharge

Magical energy refilling a mana pool: rising bubbly tones, a filling sweep and a soft chime finish

kind
one-shot
length
1.17 s
downloads
0
id
1H8MG3HT1G

one-shot · 1.17 s · 0 downloads · 0 likes

0.00 / 1.17 sMP3 preview · Quick potion sip
Preset
Spectrogram of “Mana Recharge”, Quick potion sip preset
Spectrogram of “Mana Recharge”, Quick potion sip preset: time left to right, frequency bottom to top.
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Free for commercial use. No attribution needed.

Tweak

renders in the CLI · WAV

Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.

Command
$ sb get 1H8MG3HT1G@1 --preset quick -o mana-recharge.wav

How it's made

Source
three layers. (1) Rising bubbly tones: small air bubbles in a magical liquid, each a Minnaert resonance (f₀ ≈ 3.26 / r) with a rising chirp; (2) a filling sweep: band-passed air plus a gliding set of sines that climb as the pool fills; (3) a soft chime when the pool is full.
Body
bubble radius shrinks as the pool fills, so pitch climbs while bubble density increases. The sweep's band-pass centre rises exponentially; a fifth and an octave above the glide add shimmer. The chime is a bell-like fundamental with stretched partials (2.01×, 3.02×, 4.2×) where upper partials decay faster.
Envelope
bubbles and sweep swell over the fill time (about 1 s), the sweep ends as the chime strikes; the chime rings about half a second and the whole sound fades to silence by about 1.6 s.
Variation
`rng` jitters bubble times, radii and strengths, and detunes chime partials slightly.
Parameters
ParameterRangeDefaultUnitControls
fill0.6 – 1.60.9sFill time
bubbles6 – 4022—Bubbles
sweep0 – 10.5—Sweep
chime0 – 10.6—Chime
pitch520 – 20001046HzChime pitch
ring0.2 – 0.90.4sChime ring
seedint1—Variation, reproducible

The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.

Credits and creation history (JSON)
Revision history1
  1. r12026-10-24engine 1.0.1use('1H8MG3HT1G@1')

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