Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.
Command
$ sb get 0N59DMED7D@1 --preset classic -o rhythm-perfect-hit.wav
How it's made
Source
a small struck glass-metal tine (the "hit"), a soft contact tick, and a handful of tiny high pings that glitter just after the strike (the "perfect" sparkle).
Body
a fundamental plus a perfect fifth above it and stretched partials (2.01x, 3.02x, 4.2x); the upper partials die faster, so the attack is bright and the tail is a pure, clean tone.
Envelope
1.5 ms onset ramp, exponential decay of about 0.1-0.3 s; the sparkle pings are staggered 12-110 ms after the hit, each a 50 ms exponential decay, quieter as they climb; the contact tick lasts about 4 ms.
Variation
pitch, brightness, ring time, sparkle amount and snap; `rng` detunes partials by a fraction of a percent and scatters the ping times and pitches so repeated hits are never identical.
Parameters
Parameter
Range
Default
Unit
Controls
pitch
700 – 2400
1319
Hz
Pitch
ring
0.06 – 0.25
0.12
s
Ring
brightness
0 – 1
0.55
—
Brightness
sparkle
0 – 1
0.6
—
Sparkle
snap
0 – 1
0.5
—
Snap
seed
int
1
—
Variation, reproducible
The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.