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Rhythm Perfect Hit

A clean, bright bell-like tone with a crisp transient and a sparkle accent for a perfectly timed hit

kind
one-shot
length
0.26 s
downloads
0
id
0N59DMED7D

one-shot · 0.26 s · 0 downloads · 0 likes

0.00 / 0.26 sMP3 preview · Tight
Preset
Spectrogram of “Rhythm Perfect Hit”, Tight preset
Spectrogram of “Rhythm Perfect Hit”, Tight preset: time left to right, frequency bottom to top.
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Tweak

renders in the CLI · WAV

Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.

Command
$ sb get 0N59DMED7D@1 --preset tight -o rhythm-perfect-hit.wav

How it's made

Source
a small struck glass-metal tine (the "hit"), a soft contact tick, and a handful of tiny high pings that glitter just after the strike (the "perfect" sparkle).
Body
a fundamental plus a perfect fifth above it and stretched partials (2.01x, 3.02x, 4.2x); the upper partials die faster, so the attack is bright and the tail is a pure, clean tone.
Envelope
1.5 ms onset ramp, exponential decay of about 0.1-0.3 s; the sparkle pings are staggered 12-110 ms after the hit, each a 50 ms exponential decay, quieter as they climb; the contact tick lasts about 4 ms.
Variation
pitch, brightness, ring time, sparkle amount and snap; `rng` detunes partials by a fraction of a percent and scatters the ping times and pitches so repeated hits are never identical.
Parameters
ParameterRangeDefaultUnitControls
pitch700 – 24001319HzPitch
ring0.06 – 0.250.12sRing
brightness0 – 10.55—Brightness
sparkle0 – 10.6—Sparkle
snap0 – 10.5—Snap
seedint1—Variation, reproducible

The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.

Credits and creation history (JSON)
Revision history1
  1. r12026-10-24engine 1.0.1use('0N59DMED7D@1')

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