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Robot Arm Sequence

An industrial arm repositions shoulder, elbow and wrist with layered servo whines and small braking clunks.

kind
one-shot
length
3.10 s
downloads
0
id
9QXX7ZJJTR

one-shot · 3.10 s · 0 downloads · 0 likes

0.00 / 3.10 sMP3 preview · Loaded welding arm
Preset
Spectrogram of “Robot Arm Sequence”, Loaded welding arm preset
Spectrogram of “Robot Arm Sequence”, Loaded welding arm preset: time left to right, frequency bottom to top.
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Free for commercial use. No attribution needed.

Tweak

renders in the CLI · WAV

Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.

Command
$ sb get 9QXX7ZJJTR@1 --preset loaded-welder -o robot-arm-sequence.wav

How it's made

Source
shoulder, elbow and wrist gearmotors execute four coordinated travel segments in about 3 s. Rotor tones at 90–260 Hz support gear-mesh whines at 450–2100 Hz with weaker second/third harmonics.
Motion
each joint accelerates for 70–160 ms, cruises with small load ripple, then brakes over 90–180 ms. Pitch and friction bandwidth follow speed; the wrist makes a short final positioning correction.
Layers
independent filtered bearing noise and 28–65 Hz torque ripple roughen the tonal gear mesh. A low motor winding tone supplies weight without a continuous background motor.
Body
stops excite damped steel housing modes near 155, 370, 810 and 1470 Hz (T60 45–160 ms). A padded contact and a weaker 19 ms delayed backlash tap mark each stop, not explosive impacts.
Envelope
staggered starts and distinct step stops end by 2.65 s at default pace; housing settles naturally before a final 35 ms safety fade. No room reverb is baked in.
Variation
seeded tuning varies by 1.2 percent and stop strengths by 10 percent. Mass lowers tuning, load increases torque ripple and clunks, pace scales travel, and overlap coordinates the joint starts. Presets cover a fast pick-and-place arm, a loaded welder, isolated teaching steps and smooth assembly.
Parameters
ParameterRangeDefaultUnitControls
mass0 – 10.55—Arm mass
load0 – 10.45—Joint load
pace0.82 – 1.121—Travel time scale
overlap0 – 10.5—Joint overlap
seedint1—Variation, reproducible

The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.

Credits and creation history (JSON)
Revision history1
  1. r12026-10-25engine 1.0.1use('9QXX7ZJJTR@1')

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