Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.
Command
$ sb get 1FAMCYP0N2@1 --preset parry -o shield-block.wav
How it's made
Source
a blade or club striking a shield face. The contact is a soft 3–8 ms low-passed noise burst (padding and a held arm absorb the hardness) plus the whole shield being shoved, a pitched-down thump (130 -> 55 Hz).
Body
the plate rings in a few damped inharmonic metal modes (ratios 1 : 2.3 : 3.9 : 5.6 : 8.1, fundamental 150–280 Hz, T60 0.08–0.3 s); the backing wood or leather damps the upper modes much faster than the lowest.
Rumble
the shock travelling through the arm and floor is brown noise low-passed at 90–200 Hz, 0.25–0.4 s.
Envelope
attack under 3 ms, thump falls in about 0.2 s, metal body ends by 0.3 s, rumble by 0.45 s, so the whole block is over at about 0.5 s with no tail.
Variation
`rng` detunes the modes by ±2.5 %, jitters the thump pitch and the strike length; `weight` moves the body down and lengthens it, `metal` balances ring against thump, `dullness` closes the strike filter.
Parameters
Parameter
Range
Default
Unit
Controls
weight
0 – 1
0.5
—
Weight
metal
0 – 1
0.5
—
Metal ring
dullness
0 – 1
0.6
—
Dullness
rumble
0 – 1
0.5
—
Rumble
force
0 – 1
0.7
—
Blow force
seed
int
1
—
Variation, reproducible
The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.