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Small Explosion

A grenade-sized explosion nearby: sharp blast crack, mid crunch, low thump and a short debris patter

kind
one-shot
length
1.56 s
downloads
0
id
R0FXG2X2XZ

one-shot · 1.56 s · 0 downloads · 0 likes

0.00 / 1.56 sMP3 preview · Grenade
Preset
Spectrogram of “Small Explosion”, Grenade preset
Spectrogram of “Small Explosion”, Grenade preset: time left to right, frequency bottom to top.
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Tweak

renders in the CLI · WAV

Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.

Command
$ sb get R0FXG2X2XZ@1 --preset grenade -o small-explosion.wav

How it's made

Source
a grenade-sized charge deflagrates in under a millisecond. The overpressure front is a 1-3 ms broadband crack; the expanding gas then pushes a short, low-frequency pressure pulse (thump, 130 -> 42 Hz).
Body
the fireball is turbulent noise whose spectrum collapses as it cools (low-pass sweep 5 kHz -> 300 Hz over ~0.5 s); a saturated 900-1600 Hz band gives the mid "crunch" of shredded casing and ground.
Envelope
crack ~25 ms, thump ~0.3 s, fireball ~0.45 s, brown-noise rumble tail ~1.1 s. The oneshot is closed by a fade at the target length.
Debris
8-40 small fragments land after the blast, 0.12-1.1 s, with an exponentially thinning rate; each is a 1-4 kHz band-passed noise tick of 4-15 ms with random strength.
Variation
`rng` jitters the debris times, tuning and strength; `distance` removes highs and the crack, `debris` sets fragment count, `power` sets the thump and tail weight.
Parameters
ParameterRangeDefaultUnitControls
power0 – 10.5—Power
crunch0 – 10.5—Crunch
debris0 – 10.5—Debris
distance0 – 10.1—Distance
tail0 – 10.5—Rumble tail
seedint1—Variation, reproducible

The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.

Credits and creation history (JSON)
Revision history1
  1. r12026-10-24engine 1.0.1use('R0FXG2X2XZ@1')

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