Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.
Command
$ sb get NSXQG4MWRB@1 -o steam-hiss.wav
How it's made
Source
water flashes to vapour on hot metal; turbulent steam is broad noise at 1.2-9 kHz. A 3 ms onset opens into a dense sizzle, rather than a tonal whistle or an electrical impulse.
Body
the initial wet contact adds a broad 650-2200 Hz splash for 90-240 ms. Water loads and damps the pan, so no sustained metallic ringing or room reverberation is included.
Events
rupturing steam pockets make 3-20 ms filtered noise spits at 1.6-6.5 kHz; 28-100 irregular events cluster near contact, then thin out as the remaining droplets evaporate.
Envelope
contact peaks in 3 ms, steam peaks in 20 ms and decays over 1.2-2.35 s. Its low-pass edge falls from 6-9 kHz to 2.3-3.8 kHz; a final 100 ms taper reaches exact silence.
Variation
seeded streams vary pocket timing, size, strength and narrow stereo position; heat sets spectral brightness, water sets duration/body, and spitting sets transient prominence.
Presets
a brief droplet test, hot flash, broad wet splash, and a coarse sputter with less steam.
Parameters
Parameter
Range
Default
Unit
Controls
heat
0 – 1
0.65
—
Pan heat
water
0 – 1
0.6
—
Water amount
spitting
0 – 1
0.55
—
Spitting
spread
0 – 1
0.3
—
Stereo spread
seed
int
1
—
Variation, reproducible
The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.