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Steam Hiss

Water hitting a hot pan: sudden wet sizzle, crackling spits and a fading steam hiss.

kind
one-shot
length
1.75 s
downloads
0
id
NSXQG4MWRB

one-shot · 1.75 s · 0 downloads · 0 likes

0.00 / 1.75 sMP3 preview · Hot flash
Preset
Spectrogram of “Steam Hiss”, Hot flash preset
Spectrogram of “Steam Hiss”, Hot flash preset: time left to right, frequency bottom to top.
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Tweak

renders in the CLI · WAV

Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.

Command
$ sb get NSXQG4MWRB@1 --preset hot-flash -o steam-hiss.wav

How it's made

Source
water flashes to vapour on hot metal; turbulent steam is broad noise at 1.2-9 kHz. A 3 ms onset opens into a dense sizzle, rather than a tonal whistle or an electrical impulse.
Body
the initial wet contact adds a broad 650-2200 Hz splash for 90-240 ms. Water loads and damps the pan, so no sustained metallic ringing or room reverberation is included.
Events
rupturing steam pockets make 3-20 ms filtered noise spits at 1.6-6.5 kHz; 28-100 irregular events cluster near contact, then thin out as the remaining droplets evaporate.
Envelope
contact peaks in 3 ms, steam peaks in 20 ms and decays over 1.2-2.35 s. Its low-pass edge falls from 6-9 kHz to 2.3-3.8 kHz; a final 100 ms taper reaches exact silence.
Variation
seeded streams vary pocket timing, size, strength and narrow stereo position; heat sets spectral brightness, water sets duration/body, and spitting sets transient prominence.
Presets
a brief droplet test, hot flash, broad wet splash, and a coarse sputter with less steam.
Parameters
ParameterRangeDefaultUnitControls
heat0 – 10.65—Pan heat
water0 – 10.6—Water amount
spitting0 – 10.55—Spitting
spread0 – 10.3—Stereo spread
seedint1—Variation, reproducible

The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.

Credits and creation history (JSON)
Revision history1
  1. r12026-10-24engine 1.0.1use('NSXQG4MWRB@1')

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