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Suspense Hit

A dissonant orchestral cluster over a low drum strike that darkens into a tense, trembling decay

kind
one-shot
length
2.60 s
downloads
0
id
YFGG1RKZB5

one-shot · 2.60 s · 0 downloads · 0 likes

0.00 / 2.60 sMP3 preview · default
Preset
Spectrogram of “Suspense Hit”, default preset
Spectrogram of “Suspense Hit”, default preset: time left to right, frequency bottom to top.
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Tweak

renders in the CLI · WAV

Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.

Command
$ sb get YFGG1RKZB5@1 -o suspense-hit.wav

How it's made

Source
an orchestral suspense hit is three things struck at once: a bass drum / timpani blow, a low string and brass section playing a dissonant cluster, and the air and hall noise that blooms after the blow.
Strike
a membrane thump, a sine falling from ~95 Hz to ~42 Hz in 120 ms (tension relaxing after the blow) plus a 6 ms low-passed noise burst for the beater; it is fully decayed in ~0.7 s.
Cluster
stacked semitone-spaced notes (root, +1, +2, +6, +7 semitones) each played by three slightly detuned saws (±6 cents, band-limited). The semitone intervals beat at 3-8 Hz, which is the dissonance. A low-pass opens briefly after the hit (bow bite) and then closes from ~3 kHz to ~350 Hz over the decay, so the cluster goes dark as it dies.
Envelope
cluster attack 12 ms, plateau of ~0.25 s, then exponential decay of ~1.9 s; a slow 5 Hz tremolo, deepening over time, adds nervous string motion to the tail.
Tail
a faint band-passed noise swell (1.5-4 kHz) peaking ~0.5 s after the hit stands for hall air and bow noise.
Variation
`rng` detunes every voice by up to a few cents and varies the beater noise; `dissonance` widens the cluster from a close second to a full tritone stack, `weight` balances strike against cluster.
Parameters
ParameterRangeDefaultUnitControls
root41 – 13073.4HzRoot pitch
dissonance0 – 10.6—Dissonance
weight0 – 10.5—Strike weight
brightness0 – 10.5—Brightness
decay0.8 – 2.61.9sDecay
tremble0 – 10.4—Tremble
seedint1—Variation, reproducible

The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.

Credits and creation history (JSON)
Revision history1
  1. r12026-10-24engine 1.0.1use('YFGG1RKZB5@1')